Real movement. Pixel-perfect adventures.
Jumpulsa.
Your jump.
Its jetpack.
A little robot, a sky full of obstacles, and you.
Jump in the real world to keep the adventure flying.
For iPhone & iPad · TestFlight beta in preparation
Find your rhythm
Small jumps.
Big “one more try”
energy.
Propel your robot between the pipes with small jumps in place. Settle into Easy mode or take on Normal as the challenge builds.
Land a Perfect Jump to light up your run with a score multiplier, charged pipes and bright jet trails. Then see how far you can take it.
Get ready to play

In-development gameplay previews. Final visuals may change.
Collect your crew
Ten robots.
One sky.
Start with the Original and earn the rest by playing. Finish Flight School, clear pipes, land Perfect Jumps or win multiplayer rounds.
Every robot flies with its own animation, and the All Robots overview always shows what your next unlock needs.
OriginalReady from the start
Cobalt ScoutFinish Flight School
Mint Frog Bot100 pipes in total
Coral Crab BotPlay 10 runs
Pearl Cat Bot25 Perfects in total
Violet Orbit Bot25 pipes in one run
Eclipse10 Perfects in one run
Solar Phoenix100 pipes in one run
Storm RoninWin 3 multiplayer games
Void Leviathan30 Perfects in one run
Play together
Up to four players.
Everyone jumps.
Create a private lobby and share the code, or Quick Join a public match. When everyone is ready, all robots take off at the same moment.
Each player jumps in front of their own device. The scoreboard shows every robot’s points during the round, and the last robot flying keeps scoring. Most points wins.


A look inside
Every screen,
ready for take-off.










In-development screens with sample players and scores. Final visuals may change.
Your body is the controller
Set it down.
Jump right in.
- 01
Make some room.
Secure your phone on a stand in portrait orientation, facing you. Use a clear space with a dry, non-slip floor.
- 02
Find your frame.
Allow camera access. Keep your shoulders and hips in view, stand naturally and follow the calibration countdown.
- 03
Lift off.
Make small jumps in place and land softly. Raise both arms for about three seconds whenever you need to pause.
Take breaks and stop if you feel uncomfortable. Camera access is required for motion-controlled play.
Make it your own
Play with
a little space.
Switch on Camera View to see yourself behind the clouds, or keep the sky fully in view. Sound and Reduced Motion settings let you adjust the presentation.
Camera images are processed on your device for the movement controls. The game also uses advertising services, which have their own data practices.
Read Jumpulsa’s privacy policy →Next stop: TestFlight
A first flight
is on its way.
We’re preparing Jumpulsa’s iOS beta. There isn’t a public invitation link yet. For questions about testing, get in touch with the studio.